Tell Me About It!

Long time, no see…

Posted by: ageoghagan on: November 1, 2010

The Master’s is over and now the Specialist’s has begun…   Since it had been soooo long since I had been a classroom and I was on a roll, I just decided to go ahead and finish out my education.  I began working on the coursework towards my Educational Specialist degree in August and am now in my second class.  The two colleges are very different and so far I am having a little trouble transitioning from the very structured rigor of the Walden program to the more laid-back atmosphere in the Piedmont classes.  This is not to mean that the Piedmont program is inferior, just that it is different.  Assignments usually have a ‘soft’ due date, so unlike the weekly requirements of the Walden program.  In addition, I physically ‘go’ to class, which is a huge adjustment from sitting with my laptop in my lap doing my week’s work.  I am currently working on my portfolio, a huge undertaking that is done all in one class.  I have been perusing my file cabinets, folders, and archived computer files for evidences of around 40 indicators that all point to an effective teacher.  We are to ‘rate’ ourselves at our current level and provide evidence supporting that rating.  We will then write action plans on the areas where we wish to see professional growth and then keep that action plan in mind as we continue through our coursework.  At the end of the program, we will then be expected to show evidence of that growth.  Very different from Walden’s ‘put the pieces together as you go’ portfolio process.  All in all, it is so far a ‘doable’ plan for the family.  Time will tell whether I can continue to juggle all the balls in my personal and professional life but for now they’re all in the air and I haven’t dropped any!  Wish me luck!

Change Agents – A Final Reflection

Posted by: ageoghagan on: April 20, 2010

During this course we have moved through the examination of several new and emerging technologies to being able to determine the forces that define a technology that is new and emerging.  The question in the classroom seems to be “How do you get someone to learn something long, hard, and complex, and yet still enjoy it” (Gee, 2005, p. 34)?  It seems to me that these new technologies may just be part of the answer we are searching for.  I incorporated an online competition into my lesson plan that allowed students to learn and apply engineering principles while they discovered the steps engineers take when designing bridges.  I felt the program was a realistic and engaging introduction to structural engineering and as such, that it incorporated many of the theoretical principles of constructivism.  Digital games and online learning communities embrace the four change agents endorsed by Lemke and Couglin (2009) that we studied in the course.

 Being a technology teacher, it is my intention to keep abreast of new developing technologies by utilizing my instructional technology specialist and cultivating a network of fellow teachers who share my interest in incorporating the newest technology in the classroom.  I am fortunate our county has employees who specialize in these areas and who publish their newly found gems to pages on the technology intranet at school.  This makes the job of staying current all that much easier.

 Lemke, C., & Coughlin, E. (2009). The change agents. Educational Leadership, 67(1), 54–59  Retrieved March 19, 2010 from http://sylvan.live.ecollege.com/ec/courses/46348/CRS        -CW-3994595/Readings/ChangeAgents.pdf

Online Learning Communities

Posted by: ageoghagan on: March 28, 2010

A presentation prepared for New and Emerging Technologies, EDUC 6715 at Walden University.  Click the link below to open.  Enjoy!  

OnlineLearningModules

Reaching and Engaging All Learners Through Technology

Posted by: ageoghagan on: February 22, 2010

Wow, what a great class!  I have enjoyed having the opportunity to use social networking as more than just something that ends up wasting my time!  (Facebook usually is an intellectual drain on my brain…)  The group site we developed and posted to was such an unexpected pleasure.  I expected to find my resources, post them, and then really not find much else that would relate to my subject area.  Was I pleasantly surprised!  When I began really looking at the sites we had amassed, I was bowled over by the depth and breadth of the resources.  It is literally a ‘one-stop shopping’ place for Universal Design and Differentiated Instruction and many of the sites have information I can use in my technology lab.  I have copied and pasted the links to a document that I will organize and cull through before creating links that suit my classroom situation.  Thanks, guys!

When working with my students, I am much more in tune with the differences I see in them.  Instead of trying to find a work-around to get them to the next step, I find myself taking a moment to instead set up the information in a format that suits their learning style so that they can be just as successful as my other students.  Learning about UDL and DI has given me a mindset that allows me to quickly and efficiently create these new learning situations and this is something that I am surprised about.  Having taught for all these years, it would seem that I would struggle with the changes but they were taught so thoroughly by Drs. Tomlinson, Smith and Throne that I have a good understanding of the principles and tenants so therefore can easily implement them on a moment’s notice.  Of course, having the appropriate technology (text-to-speech programs, full Internet access at our fingertips, graphics programs, etc.) also is a huge help to me being able to so easily accommodate the changes.  I can’t discount the ease that this allows in my lab.

As Dr. Tomlinson said, students are not a “matched set” and it is our “mindset” that sets up the successful implementation of DI in the classroom (Laureate Education, Inc. 2009).  Her common sense approach to teaching, learning and assessment has made all the difference to me this class.  The supportive technology ideas given by Drs. Smith and Throne have then been the conduit by which we have learned how to implement the basic ideas.  Well done!

 Laureate Education, Inc. (Executive Producer). (2009). Reaching and engaging all learners through technology. Baltimore: Author.

Reflecting on my GAME plan

Posted by: ageoghagan on: December 26, 2009

When incorporating NETS-T standards into teaching, the goal for any teacher should be to integrate real-world learning activities that require the students to become active learners, integrating and synthesizing knowledge while developing critical thinking skills. As I followed my GAME plan (Goals, Actions, Monitoring and Evaluating my progress) while getting help from my online collaborators and my school Instructional Technology Specialist (ITS), I came to a couple of conclusions. First, I believe as a teacher you have to develop a project that is truly enjoyable for your students. The ideas I had for my unit, while keeping true to the spirit of digital storytelling, were entirely too bland for the likes of seventh and eighth graders. They would have been bored silly with it within a couple of days and I wished for the module to last eight days. The other truth I took from the process is that I need to develop a professional learning community who also teach technology with which to blog. The one or two comments I received each week were entirely too few for me to develop any real relationship where I felt they really understood what was happening in my technology classroom and could offer alternate solutions. Please do not get me wrong, I do appreciate the comments and I know they were made to the best of everyone’s ability but with my classroom being set up the way it is, a person really has to teach in a similar situation to understand what works and what doesn’t.

The work with my ITS involved me reworking the unit plan to better engage the students and to incorporate Web2.0 skills that would be enjoyed by the class. While accomplishing this, I learned how to use some really cool sites. One I feel the students will really like is VOKI, a free online avatar creator. In addition, SlideFlickr seems to have a really interesting slideshow creator and many of my students already use Flickr to share photos so this is a natural extension into my classroom. PhotoStory is an unbelievably easy-to-use storytelling software that is free and easy to download. The students pick it up so quickly, it’s practically effortless to incorporate. While in my classroom, the students work with programs that are very hands-on while exploring different facets of technology-related careers and a unit on digital storytelling was a natural extension of this type learning. These are the main ideas I have picked up during my work in this course and have incorporated into the technology classroom with my students. Once I fully integrate the unit I will know whether my growth and refinement as I followed my GAME plan was focused in the right direction. If not, I will begin anew with the process.

Using the GAME Plan with Students

Posted by: ageoghagan on: December 15, 2009

Hmmmm….. as we have worked through our GAME plan, choosing NETS-T standards on which to focus and hone our skills, how have we fared? I can attest to the growth I have experienced. How might our students use this same process to focus on, chart and then assess their progression in meeting their own standards for technology integration and understanding, the NETS-S?

I have found, through my many years in education, we all overestimate our mastery of any new subject and believe we know far more than we actually do. Having our students take a look at the goals of NETS-S and realistically rate themselves would be an eye-opening experience for them. As the teacher, I would have to give them examples and rewordings of the standards as many of my students wouldn’t understand the verbiage used on the site. Once we had discussed the best-case-scenario for technology integration, we could then take a couple of the most pressing standards and create action plans that could address these. The students would have a really great time doing this as they are so excited any time they get to learn a new technology tool. Then we could begin our action phase.

As to the monitoring phase of the GAME plan, I believe that we would do this collectively as at the middle school level, students wouldn’t be able to do this on their own initially. I think as we progressed through the phase, they could be given more autonomy over their own monitoring and assessment. To finalize their GAME plan, the evaluation phase could be a problem-based lesson or another type of authentic project that could effectively demonstrate their acceptable completion for meeting the goal.

Revising my GAME plan, thoughts on Social Networking…

Posted by: ageoghagan on: December 7, 2009

Last week everything was still in a fog but as a result of working hard and another work session with my ITS, everything is coming together nicely.  I have a picture of what my unit plan is going to look like in my head and though I find, at times, it hard to put my thoughts to paper, I believe I can see the final plan clearly.  I will still work towards my goal of promoting student reflection using collaborative tools but find that I cannot put many more objectives into my unit plan without it consuming the majority of my time with the students.  So much I want to do, so little time… the drawback of having too many ideas and only a 22-day class.

My next hurdle will be working to integrate NETS standard 4c – promoting digital etiquette and responsible social interactions.  As a Facebook user and the mother of a 13-year old user, I am amazed at the information that is shared online with no thought to the possible negative consequences.  It’s rather like the nightclubbing we did back in the late 70’s and early 80’s but without the face-to-face interaction!  Anything goes and it seems that the more outrageous it is, the more people like it.  It seems privacy is a notion that is never considered.  Here in Georgia, we have litigation pending involving a teacher who had pictures on her Facebook page that showed her holding alcoholic drinks.  She was released from her job as a result.  I personally know another teacher from our county who posted rather risqué pictures of herself and had information of a mature nature on her website and had many students as ‘friends’.  She is no longer employed by our county.  I think social networking sites are to be handled by kid gloves by those of us in education.  What do you think?

To improve learning, I would like to incorporate wikis and weeblies with my students.  After setting up a wiki at PBWorks, I am really excited about the use of this resource with my students.  I think it has the potential to help me with the problems I’m having with working reflection into my classroom and I also think the students are really going to enjoy posting and responding to one another’s information.

Let’s Evaluate the GAME Plan

Posted by: ageoghagan on: December 1, 2009

As I continue the process of developing my lessons for my unit plan, I am still unsure of my ultimate product. The standards I teach are very limited in their scope and primarily apply to the module I have in the lab. The modules are full units that are geared around a specific career so they do not lend themselves to ‘tinkering’. I am at a crossroads. Do I try to develop a unit plan that is actually usable in my classroom or do I create something that meets the class requirements but will ultimately be a waste of time since it can’t be implemented?

I understand the goal of my GAME plan is to provide self-directed learning and create a unit that provides a rich learning experience for my students (Laureate Education, Inc. 2009). Problem-based learning provides so many avenues for integration. The question becomes “Which do I choose?” “How can I choose when none of the examples that were given applies to my specific situation?” As I am the only Technology teacher in my building, I have no colleague to brainstorm with or rely upon. There is little encouragement from the other middle school Technology teachers; they are busy keeping their labs running and rarely do we communicate.

On the positive side, the conundrum I find myself in demands I flex my own metacognitive abilities and begin to think about the process of thinking and apply the strategies I possess to see myself through (Cennamo, Ross & Ertmer, 2009). My material needs to be challenging and engaging but not frustrating and to be set up in a way that provides the most learning for the individual student (Howard, 2004).

 Finally, though I am rather confused at this moment and this post sounds more like monitoring than evaluating, the mist is starting to thin and I believe I can see the beginnings of a plan coming together. The meeting with my Instructional Technology Specialist has given me a workable rough outline and I have to mull it over a bit longer before my plan solidifies. Once I take that first step and begin to really map out my plan, I think I’ll see results that are acceptable.

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningfulclassroom use: A standards-based approach. Belmont, CA: Wadsworth, Cengage Learning.

Howard, K. (2004). Universal design for learning: meeting the needs of all students. Learning and Leading with Technology, 31(5), 26-29. Retrieved November 15, 2009 from ERIC database.

Laureate Education, Inc. (Executive Producer). (2009). Integrating technology across the content areas. Baltimore: Author.

Continuing to monitor my GAME plan…

Posted by: ageoghagan on: November 24, 2009

Continuing to work on the GAME plan for my digital storytelling unit is proving to be a bit of a challenge this week as for step two we are to begin taking Action as our second step (Cennamo, Ross & Ertmer, 2009).  While out of school for the week of Thanksgiving, it is hard to honestly say that I am doing much in the way of this.  I do, however, continue to mull over the activities I wish to include in my module as I plan on spending the day Wednesday preparing the side dishes and desserts to go with the turkey and dressing and other dishes my parents, grandmother and great aunt will be bringing for the feast.  My girls have already put in their requests for their favorites so Wednesday will be a full day of preparation before packing it all up that afternoon to head to the lake. I can hardly wait!        

Towards the end of last week I met with my Instructional Technology Specialist and mapped out a rough outline of the activities and technology support programs we felt would be useful.  I have to say the one thing from our resources that really made the most sense to me was the statement by Howard (2004) concerning the fact that students should be provided “multiple ways of accessing content, multiple means for expressing what they learn, and multiple pathways for engaging their interest and motivation” (p. 26-27).  For this reason, the activities I am going to create will have more than one type of technology associated with them.   

In addition, we have decided to add Web2.0-type activities instead of just having the students do video with MovieMaker.  These activities will allow the students to more appropriately demonstrate what they have learned while providing an element of fun and engagement.  Also, they will give the students multiple ways of showing mastery of the material, a chief tenant of Universal Design for Learning, CAST’s main tool to encouraging equal access to learning for all students.  I still have many questions as to how I my timeline is going to work out and also have to get my ITS to come and spend some more time with me so I can learn these new tools.  I believe the way we are moving is going to give the students fun, educational ways of demonstrating their growth in the standards.  As Chan Gray stated in our resources for this week, when students are able to take the learning and put it into their own words, then you know they have truly mastered the material (Laureate Education, Inc. 2009).

Resources
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. Belmont, CA: Wadsworth, Cengage Learning.

 Howard, K. (2004). Universal design for learning: meeting the needs of all students. Learning and Leading with Technology, 31(5), 26-29. Retrieved November 15, 2009 from ERIC database.

Laureate Education, Inc. (Executive Producer). (2009). Integrating technology across the content areas. Baltimore: Author.

Need your help, please.

Posted by: ageoghagan on: November 17, 2009

This week I have to begin really thinking about the outline for my digital storytelling module. I know this is going to be hard to do as I am just floundering on even getting started. It’s like there’s a fog there that won’t lift…

The one positive step I have taken is to set up an appointment with the ITS for our school. We meet tomorrow during my planning time and hopefully she will be able to help me rough out a timeline for the ten-activity module I have to write. Time needs to be allotted for web- and/or print- background instruction to be used to set the stage for the learning and practice to come. Then I really need to find some good online tutorials for the digital tools I want to use. Right now I am leaning towards giving the students choices between podcasting, VoiceThread, PhotoStory, Glogster and Claymation. I have good step-by-step instructions on how to use my equipment (digital camera, video camera and flip camera) so I am good to go there.  I know the ITS is up-to-date with what’s available on our county sharepoint site so that will save me some time and effort. She should also know what’s good out there and what I’ll need to find elsewhere.

What I need from you, my attentive blogging community, is any websites, worksheets, tutorials, tips and tricks, or other possibly useful information. Even if I need to rework it for updated versions, it would be good to see what others have. Come on, show me the resources…

I can be contacted through my Walden account or at anita.geoghagan@cherokee.k12.ga.us

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